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Ariel

Also has a piece of true stone.  May or may not have a spell in it (up to three points.  Has had mindlink 3, prophecy 3 and other spells in it).

Ice Falcon

Warding sticks -- 4 sticks, that when set up protect an area.  Each stick has POW = 5, STR = 4.  The ward has a POW = 20, STR = 16 (+ the POW of those inside the warded area) to protect against intrusion.  The sticks can cover an area up to 3 meters in radius.

Dark Torq, a binding focus.  Holds a large shade and a small shade as well as three fear wraiths of darkness.  Has twenty-one binding points.  A gift from Amber, made from green gold and blue gold and a strange, light, grayish metal (titanium, pretty useless for swords, but with interesting magical properties). Pretty, woven metal, woven around 33 small black diamonds, hematite, with two fire opals at the ends.  With the magic severed, it was more of a pretty thing, but it stored magical energy and could store magic or serve as a binding.  It also worked to protect the wearer slightly. 3 points of protection.

Dark Sight circlet, force two piercing vision, force one, 6 points, in avoid surprise.  3 points of armor to the head and neck.

Gold Ring, +12 to rolls resisting fire/fear, 2d6+6 magic points stored, +12 to attack rolls.

Spell Book -- The Book of Starry Wisdom (can hold 33 magic points worth of casting of spells, each spell held does not require free INT, book provides the first magic point for any casting). (magic points spell takes)(amount of force bound into spell, if any, beyond the 1 level required to write a spell in the book) (description)(range, if appropriate).  It takes a level of force and Will = casting cost of spell to write a spell into the book.  It is possible to place more than the base point of force, which transforms the spell into a higher force version of the spell.

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