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Spin Dryads
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INT 6+d3
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POW 6+2d6
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CON 6+2d6
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STR 6+2d6
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SIZ 6+2d3
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APP 12+d6
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DEX 9+d6
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Armor 4+d2 points
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Bite for 1d3+1, base chance 35%, +2d6 poison
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Six armed (+two legs), each arm can carry and use a weapon or a shield).
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Chaos
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1 on d3 one gift
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2 on d3 two gifts
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3 on d3 one gift and can spin webs and spit. Spit does POW pts in acid
damage and that damage that penetrates inflicts an illusion on a POW v. POW
test. Web does illusion on a POW v POW test and entangles/holds on
a STR+POW v. STR+POW test.
These are spider dryads, always spinning slightly as if caught in a vortex.
They are bonded to the web that is Starstrands rather than a tree.
Spider Squid
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INT 3
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POW 6+d6
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CON 3+2d6
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STR 10+2d6 for 2d6 MR, then 4+d6
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SIZ 9+d6
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APP 1+d3
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DEX 9+d6
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Armor d3 points -10% to hit, -30% chance of critical or special hits. They
are not fully substantial.
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Bite for 1d8+1, base chance 35%, poison on POW v POW, points of damage =
CON of Squid.
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Chaos infected.
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Spits stringy/sticky net-like acid cloud, odd rolls on a d6, for 2d6 damage
for d3 rounds over a volume of one cubic meter*(POW+SIZ).
These creatures float in packs in the void that surrounds Starstrands.
Rarely encountered except for those who travel the void or who leave
the surface of the web. Sometimes they swarm, racing and jumping over
each other. Translucent, with internal fires, glowing phosphorescent
colors.
Drift Nets
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INT 1
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POW 6+2d6
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CON = SIZ*1.5
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STR 12+d3
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SIZ 3d20
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APP 0
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DEX 0
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Armor 2 points.
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Damage: attempt to digest anything caught in the net. They drift,
rarely falling to earth. STR+SIZ bonus is applied as the base damage
done on a POW+CON v. POW+CON based attack each MR.
Very pretty at a distance, like blankets of muted pastel color.
Void Sharks
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INT 2
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POW 6+2d6
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CON = SIZ*1.5
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STR 12+d3
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SIZ 3d6+12
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APP 3d6
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DEX 3d6+6
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Armor 6+d8 points. The armor is very hard (it is made of the same substance
the void shark's teeth are made of and it has sharp points as if each scale
were a small tooth). If armor is 12 points or greater, then any hit
has a (armor-12 on a d20) chance of causing one half of any damage the weapon
does to the weapon.
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Damage: Bite for d20 at dex*5%, dex chance of critical hit. Critical
hits also do one half damage the next round from bleeding and tissue loss.
Brush attack (like a ramming attach, except the void shark brushes
up against the target) for (SIZ+DEX)*2.5% chance. Does damage bonus
in rasping damage to target. No chance of critical hit.
These are hungry predators, usually just one is found (1d3-1 encountered,
if 0 is rolled, then one encountered).
Brindle Cats
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INT 4
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POW 8+2d6
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CON 3d6
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STR 8
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SIZ 3
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APP 7+d3
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DEX 12+2d6
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Armor 2 points
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Bite for d3 or claw for d2 (doubled if pouncing), +2d6 fire damage on attacks.
Base chance for either is 35%, 20% chance for a piercing attack that
ignores armor.
Low fire creatures. Malicious, given to rages on occasion. They
delight in tormenting other creatures and in starting fires.
Copyright 2001-2003 Stephen R. Marsh and
Heather N. Marsh
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